TARGET = template
OBJS = template.o intro.o menu.o source/26-clavier2.o source/00-template.o source/01-fenetre.o source/02-texte.o source/03-textecouleur.o source/04-particule.o source/05-menu_cercle.o source/06-menucercle2.o source/07-fichierini.o source/08-fxcube.o source/09fxmasque.o source/10-annimation.o source/11-collisionsprites.o source/12-collision.o source/13-intro.o source/14-claviervirtuel.o source/15-image-manip.o source/16-mapscrool.o source/17-mapScrool2.o source/18-maxExterne.o source/19-getpixel.o source/20-cocciGrouille.o source/21-petobulle_10.o source/22-petobulle02.o source/23-fxdivers.o source/24-pong.o source/24-Pongjeux.o source/24-Pongmenu.o source/25-balleRebond.o			

INCDIR = 
CFLAGS = -G4 -Wall -O2 -DPSP15
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)

LIBDIR =
LDFLAGS =
STDLIBS= -losl -lpng -lz \
		-lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgu -lpspaudiolib -lpspaudio -lm
LIBS=$(STDLIBS)$(YOURLIBS)


EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Menu Cercle
PSP_EBOOT_ICON = ICON0.png
PSP_EBOOT_SND0 =  SND0.AT3

PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak
